iPhone Developer

I'm Senior iPhone Software Engineer at SoundHound in San Jose, creators of the SoundHound music recognition app for iPhone, Android, and Windows. We expect to more than 100 million users by the end of summer 2012 and perform in excess of 4 million music IDs a day.

I started programming Cocoa/Objective-C on the Mac in 2004 and switched to iOS the minute it went public. I've also had nine years in management in the electronic equipment business, and fifteen years professional programming experience in C and assembler on UNIX-like operating systems for embedded devices. I'm also pretty good photographer and a pretty average juggler. I recently purchased a 3D printer and am
blogging my experiences with it.

You’ll catch me at
NSCoder night in Campbell most Tuesday evenings and at Cocoaheads in Silicon Valley when I can make it. I'm @bagelturf on Twitter.